Resource buildings upgrade costs and times
Data current as of Updated
Resource buildings are the economy behind every other page here. Collectors, mines and drills trickle loot in on their own; storages decide how much of it you can hold, and therefore the most expensive single upgrade you can buy. If a defense or lab upgrade costs more than your storages carry, you cannot bank enough to start it, however well you farm.
The pricing is crossed over, and the tables show it. Gold Mines and Gold Storages are paid in elixir; Elixir Collectors and Elixir Storages are paid in gold. Dark Elixir Drills and the Dark Elixir Storage are paid in elixir. So an elixir-heavy stretch of lab and army upgrades is the natural time to put spare gold into elixir buildings, and the reverse when you are deep in defenses.
Each section below lists every level with its cost, upgrade time and Town Hall requirement, and the TH Cap and building count at each Town Hall. Choose a Town Hall in the filter to see what maxing the whole category takes there. Most raiding players do not need to max collectors at all; the totals are there so you can see what you are choosing to skip.
What to upgrade first
- Storages early at each Town Hall, enough to hold the price of your most expensive planned upgrade. This is the only part of the category that can block progress outright.
- Dark Elixir Storage and Drills next. Dark elixir is the rarest resource and pays for hero levels; a storage too small for the next hero upgrade stalls your strongest timers.
- Collectors and mines last, unless you play passively and rarely raid. For an active player, raiding out-earns them by a wide margin and builder time is better spent elsewhere.
Max-out Cost at Town Hall 18
Showing every level (TH18 is the current max)Maxing all resource buildings at Town Hall 18 from level 0 takes 404 builder-days and 278,078,050 gold and 451,698,050 elixir.
From level 0
404builder-days(1y 1mo)
278,078,050Gold
451,698,050Elixir
From the TH17 cap
113builder-days(3mo 23d)
72,000,000Gold
97,000,000Elixir
Builder-days are the summed upgrade time of every copy for one builder; divide by your builder count for a calendar estimate. No boosts, gems or helpers. “From the previous cap” assumes everything was at the TH17 TH Cap before you upgraded. Full Max-out Cost calculator
Every resource building

Gold Mine
Unlocks at TH1 · TH18 Cap: level 17 · 7 at TH18 · max level 17
Gold Mine
Unlocks at TH1 · TH18 Cap: level 17 · 7 at TH18 · max level 17

Gold Storage
Unlocks at TH1 · TH18 Cap: level 19 · 4 at TH18 · max level 19
Gold Storage
Unlocks at TH1 · TH18 Cap: level 19 · 4 at TH18 · max level 19

Elixir Collector
Unlocks at TH1 · TH18 Cap: level 17 · 7 at TH18 · max level 17
Elixir Collector
Unlocks at TH1 · TH18 Cap: level 17 · 7 at TH18 · max level 17

Elixir Storage
Unlocks at TH1 · TH18 Cap: level 19 · 4 at TH18 · max level 19
Elixir Storage
Unlocks at TH1 · TH18 Cap: level 19 · 4 at TH18 · max level 19

Dark Elixir Drill
Unlocks at TH7 · TH18 Cap: level 11 · 3 at TH18 · max level 11
Dark Elixir Drill
Unlocks at TH7 · TH18 Cap: level 11 · 3 at TH18 · max level 11

Dark Elixir Storage
Unlocks at TH7 · TH18 Cap: level 13 · 1 at TH18 · max level 13
Dark Elixir Storage
Unlocks at TH7 · TH18 Cap: level 13 · 1 at TH18 · max level 13