Town Hall 15
Upgrade guide

Town Hall 15

Town Hall 15 brings the Spell Tower and the Monolith — the first defences in years that attack your army in genuinely new ways rather than simply hitting harder. Both punish the habits that got you here, and both reward attackers who scout before they commit.

What actually changes at TH15

The Spell Tower casts a spell on troops in its radius: Poison, Earthquake or Rage depending on how the defender configures it, and you will not know which until it fires unless you check. A Poison tower alone can stall a push long enough for everything else to finish it.

The Monolith deals damage scaled to the hitpoints of what it hits, which makes it specifically anti-tank. Lava Hounds, Golems, Titans and heroes take disproportionate damage, so the classic "send the biggest thing you have and follow it" plan degrades badly.

The Pet House jumps to level 8, unlocking Frosty, Diggy, the Poison Lizard and the Phoenix. The Phoenix in particular changes hero survivability enough to be worth planning around. Laboratory 13 and Clan Castle 11 continue upward.

Upgrade order

Pet House and Laboratory first — the pet unlocks at this level are more impactful than any single defence. Then Clan Castle, then Army Camps, then the Monolith and Spell Towers, then the rest. Heroes and pets should never both be idle.

Army to run

Root Riders and Super Archers give you options that handle the Monolith better than traditional tank-led armies, because the Monolith punishes high-hitpoint single targets rather than spread-out mid-size troops. Expect to spend real time re-learning attacks here; the compositions that carried TH13 and TH14 will not transfer cleanly.

How long TH15 takes

Six to eight months. TH15 is a long, expensive level with heavy Dark Elixir demands from heroes and pets simultaneously, and Dark Elixir farming — not builder time — is often the true bottleneck.

Common mistakes at TH15

  • Attacking into an unscouted Spell Tower. Check what it is configured to cast before you commit your army to that side.
  • Bringing a tank-heavy army into a Monolith base. It is designed precisely to beat that.
  • Neglecting Dark Elixir farming. Heroes and pets both drink it at this level and running dry stalls two tracks at once.

How to unlock TH15

Town Hall costGold13M

Finish these before you can upgrade to Town Hall 15:

  • Pet House
    Pet House
    Must be built
  • Wall
    Wall
    25× built
  • Bomb
    Bomb
    Must be built
  • Air Bomb
    Air Bomb
    Must be built
  • Seeking Air Mine
    Seeking Air Mine
    Must be built
  • Giant Bomb
    Giant Bomb
    Must be built
  • Skeleton Trap
    Skeleton Trap
    Must be built

New at Town Hall 15

MonolithMonolith
Spell TowerSpell Tower×2

Defenses

BuildingAvailableMax levelUpgrades unlocked at TH15
Air Defense
Air Defense
413(was 12)
  • Lv 13Gold8M6d
Archer Tower
Archer Tower
821(was 20)
  • Lv 21Gold4M2d
Bomb Tower
Bomb Tower
210(was 9)
  • Lv 10Gold7M4d 12h
Cannon
Cannon
721(was 20)
  • Lv 21Gold3M1d 12h
Hidden Tesla
Hidden Tesla
514(was 13)
  • Lv 14Gold6.5M4d
Inferno Tower
Inferno Tower
39(was 8)
  • Lv 9Gold10M6d 12h
Monolith
Monolith
New
12
  • Lv 1Gold200K7d
  • Lv 2Gold250K8d
Mortar
Mortar
415(was 14)
  • Lv 15Gold5M3d
Scattershot
Scattershot
24(was 3)
  • Lv 4Gold11.5M8d
Spell Tower
Spell Tower
New
23
  • Lv 1Gold9M7d
  • Lv 2Gold11M8d
  • Lv 3Gold12M8d 12h
Wizard Tower
Wizard Tower
515(was 14)
  • Lv 15Gold5.5M4d
X-Bow
X-Bow
410(was 9)
  • Lv 10Gold9.5M5d 12h
Air Sweeper
Air Sweeper
27

Traps

BuildingAvailableMax levelUpgrades unlocked at TH15
Air Bomb
Air Bomb
710(was 9)
  • Lv 10Gold3M1d 12h
Bomb
Bomb
811(was 10)
  • Lv 11Gold2.5M18h
Giant Bomb
Giant Bomb
79(was 8)
  • Lv 9Gold3.2M2d
Seeking Air Mine
Seeking Air Mine
85(was 4)
  • Lv 5Gold5M2d
Spring Trap
Spring Trap
910(was 9)
  • Lv 10Gold4M1d
Skeleton Trap
Skeleton Trap
44
Tornado Trap
Tornado Trap
13

Resources

BuildingAvailableMax levelUpgrades unlocked at TH15
Dark Elixir Storage
Dark Elixir Storage
110(was 9)
  • Lv 10Gold8M4d 12h
Elixir Storage
Elixir Storage
416(was 15)
  • Lv 16Gold4M3d
Gold Storage
Gold Storage
416(was 15)
  • Lv 16Gold4M3d
Dark Elixir Drill
Dark Elixir Drill
310
Elixir Collector
Elixir Collector
716
Gold Mine
Gold Mine
716

Army

BuildingAvailableMax levelUpgrades unlocked at TH15
Army Camp
Army Camp
412(was 11)
  • Lv 12Gold10M6d
Barracks
Barracks
117(was 16)
  • Lv 17Gold12.6M8d
Blacksmith
Blacksmith
18(was 7)
  • Lv 8Gold10M6d
Clan Castle
Clan Castle
111(was 10)
  • Lv 11Gold12M8d
Dark Barracks
Dark Barracks
112(was 11)
  • Lv 12Gold20M9d
Dark Spell Factory
Dark Spell Factory
18(was 7)
  • Lv 8Gold18M10d
Laboratory
Laboratory
113(was 12)
  • Lv 13Gold10.8M8d
Pet House
Pet House
18(was 4)
  • Lv 5Gold7M4d
  • Lv 6Gold8M4d 12h
  • Lv 7Gold9M5d
  • Lv 8Gold10M5d 12h
Spell Factory
Spell Factory
18(was 7)
  • Lv 8Gold14M8d
Workshop
Workshop
17(was 6)
  • Lv 7Gold11M6d

Walls

BuildingAvailableMax levelUpgrades unlocked at TH15
Wall
Wall
32516(was 15)
  • Lv 16Gold12.5M

Planning a rush?

See the fastest ordered path all the way to Town Hall 18.

Rush guide